
The former brought the company $1.5 billion in revenue by the end of 2019. Playrix then released Gardenscapes (2016) and Homescapes (2017). Īt the end of April 2015, the company announced the release of its second free-to-play mobile game - Fishdom: Deep Dive. The company started working remotely in 2015, and by 2016 it had more employees working remotely than at its central office. In April 2013, Playrix moved its headquarters to Dublin. Over the next seven years, the game would be downloaded about 250 million times. In 2013, Township became the company’s first-ever game to be released on iOS and later on Android. In 2012, the company launched its first game on Facebook - Township. In 2009, Playrix became interested in developing free-to-play games for mobile phones while continuing to create PC games. By the end of 2007, the company had released around 15 casual games and its first PC game, reaching a monthly revenue of $300,000. They founded Playrix, rented an office in Vologda, and hired ten employees. īy 2004, Igor and Dmitry Bukhman had released three games and 30 screensavers, bringing their earnings to $10,000 a month. They released another game six months after that and started selling screensavers that they bought from programmers. Six months later, the Bukhman brothers released their second game, which brought their monthly revenue up to $200 and allowed them to buy a second computer.

The game brought in $60 in its first month. The brothers sеt its price at $15 and uploaded it to two hundred app catalogs. They released Discovera later that year, which was similar to the game Xonix. Igor and Dmitry Bukhman started working on their first game in 2001 on a computer with a Pentium 100 processor.
